Tag Archives: Solemn Judgement

Harbingers of Hope Now Available

Utterly Colossal Epic Fantasy

Another Independence Day and another milestone in indie publishing. The once-and-future epic tale is now back in its original form!

Harbingers of Hope now available on Amazon

Once, It Was a Single Story

What I thought to call Judgement’s Tale when I began chronicling in 2007 was a whopping big yarn. That much, I knew. But as I reeled out the story of Solemn, Treaman, Pol, Anteris, Gareth and many more I started to worry a little. How many pages could one book hold? I made the decision to split the tale into two still-hefty novels, published the first half of the story using the title Judgement’s Tale, and then began working on the conclusion.

That of course was The Eye of Kog. Without even trying, I found I had split the baby right down the middle, as each book is just about 200k words.

But it was always a single story. I wasn’t even fully comfortable calling the second book a sequel.

And now I don’t have to.

No Plan Survives Contact… with the Publisher

The utterly unsinkable Katharina Gerlach made me an offer I could hardly understand, much less refuse, back in 2012. She has guided my publication efforts since then and I have zero complaints. She excels in cover design and remarked from the beginning that the orange-toned original covers of JT and EoK were not fully satisfactory. I kind of liked them, but then I love any present I get. And I’ll always suspect that this newest project of hers came about at least partly because she just wanted to create a new cover.

See below- pretty snazzy, huh?

Oh, and a super-cool map as well! My original efforts done on Campaign Cartographer 2 software made me happy, but the full-color design doesn’t show up in print very well, so Kat came up with a painstaking hand-drawn copy in B&W. It was fine too, but lacking maybe a bit of that Tolkienesque style. But now:

THAT is a map of the Lands, I can tell you! And it should be in the current copy when it hits paperback.

This was always THE tale, the one I felt I had to tell. Judgement never let me alone until I finished it, and yes I DO know how that sounds but it’s the truth.

Take a look and I hope you enjoy. Audiobook fans, I’m hard at work recording this summer and will certainly let you know once it’s done. Maybe I’ll do one of those progress tracker deals…

Harbingers of Hope

After two millennia of peace the relentless war between Hope and Despair flares again. With the innocent in peril, can raw unproven heroes resist immortal foes?

Treaman lives for the thrill of adventure. Guiding a group of enterprising companions, he’d put his life on the line for any of them. But when the adventurers become lost in a land tainted by the growing curse of Despair, he fears his leader’s mission is destined to end in failure and death.

Solemn Judgement will never see his homeland again. Brought to unfamiliar shores, Solemn burns any chance of return along with his boat and his father’s body, before setting out to seek his purpose. But the determined young orphan has no idea that acquiring his education could unleash the ultimate evil.

As Treaman and Judgement separately trek to seemingly inevitable doom, a prince seeks to rescue an old alliance, a mysterious fighter in black slays monstrous foes with his bare hands, and a broad cast of characters unwittingly play their part. All are hanging onto a slim sliver of Hope for their future. But even their combined might may not be enough to stop the ruthless march of a powerful necromancer and his tide of undeath …

In a world that only dreams of heroes, can they rise up against oppressive forces and prevent the Lands of Hope from descending into foul darkness?

Harbingers of Hope is an epic fantasy novel that will leave you breathless. If you like expansive worldbuilding, fierce magical battles, and monstrous enemies, then you’ll love William L. Hahn’s sweeping tale.

Read Harbingers of Hope to stand up and fight today!

Sneaky World-Building Part 5: The Where

If you’re not building a world for the reader, then you must be telling them only the facts. I can’t help you with that! This series is for those of us who need to be sneaky, to smuggle the unknowing, almost unwilling reader into another place and time without giving them too many clues about what we’re teaching. This is the second of the final three chapters in the series, all related to the nuts-and-bolts level of the job. Here, I will argue that you must make your world-building do double-duty; that the proper place to show the reader something they must know (but don’t want to learn) is the place where something else is also happening.

That’s the Where.

Camouflage Your World


This notion supplements what I said previously about an engaging context, weaving a tapestry, etc. Whatever image floats your boat, but in this case the camouflage I’m talking about is more related to stress or urgency. So many times we see a block of information about a world’s past, or the workings of magic, or the specific nature of technology or the undead– and it’s just sitting there out in the open, so to speak. Why would the reader want to take time to learn this thing now and drop the plot to do so? Never mind they need to know it. Show it. Buried in the action, in a task that carries importance for a character that you want the reader to care about.

How About… Running?

Suppose your main character is headed toward the manor, to meet three lovely suitors and choose one of them to marry. If your character thinks about each one at this time– their merits and advantages, the political situation, the social implications, parent’s wishes and dare we add, how much she likes each one (or doesn’t)– that is all appropriate to the When and the How, it’s in the proper context and relevant to the character’s thoughts. Sure- but this is going to take several paragraphs, all at once. And even if you masterfully sprinkled in all the info earlier in the story, it’s still quite relevant for her to revisit her thinking now, at crunch time. Is the reader doomed to a boring recitation, a bloc of world-building?

I suggest you have the character run.

Just adding the speed of her movement to the manor (or perhaps for a few lines, running AWAY!) will lend a sense of urgency to the plot. And after all this is an important time. Intersperse these matters you have to cover with even a small layer of action. Her speed increases as she realizes the dishonor and shame of being late, or it slows as she fights within herself to decide, or to avoid this dreadful decision. The simple action of her movement from one place to another, so often ignored, can lend that meaning the reader needs to empathize. Maybe you took it for granted. And sure, choosing between three suitors, we get the picture. But how long can you expect the reader to just hang on without a little emotional juice while you compare the dirt-poor marquis to the fabulously wealthy merchant and the rake with the enchanting musculature?

Remember, the reader is not actually marrying the dude. You just have to make them WANT to!

In Exemplum Gratia: Judgement’s Tale

Come now, you didn’t seriously believe I would run a half-dozen blog articles out here and not put in a plug for my own work! But aside from shameless self-promotion, I want to demonstrate that I’m drinking the Kool-aid here. When I started my chronicling career I was not conscious of these matters, there were just books I’d read that I liked and others not so much. Working to bring the Tales of Hope to publication has certainly taught me a lot, and I hope you find it useful too. Thus ends the non-apology.

Solemn Judgement is a stranger to the Lands of Hope, but he’s not an ignorant narrator because I never take his point of view when I write. The level of remove I chose means I can only show the reader what Judgement does or let them hear what he says. Fortunately for him (and me), Judgement meets a kindly elvish sage named Cedrith who observes the young lad’s rigid, lonely demeanor and becomes determined to be his friend. As part of his tutelage, he takes Judgement to see a theatrical performance.

This is a veritable King Solomon’s Mine of world-building. There is a metric ton of stuff the reader needs to know about the past of this world, because in classic epic fantasy fashion, Judgement is destined to be the hero tasked with saving it. Thus, the way Hope pushed back the armies of Despair, and the fight between the hero Areghel and the Earth Demon Kog that happened millennia ago, and a hundred other things all need to be presented to Judgement (and to the reader). And I’m using the equivalent of Henry V to do it.

Snoozefest Alert? I knew the risk was there. But consider:

  • When you put on a play in a world with magic, you get to use that. Actors in the play wear artefacts called Miens, and appear to be 8 feet tall and shine with their own light. When I start the chapter I don’t immediately clue the reader in to the fact that we’re in a theater, and it might appear to be a flashback or miraculous occurrence. When one of the actors gives a hero’s speech, I even made the font bigger.
  • Turns out, Judgement is deeply offended by the notion of people dressing up and playing hero. Cedrith belatedly realizes the lad has never seen a play before, and though Judgement is very polite he is clearly quite angry (since he has adopted the devotion to the Heroes of Hope very strongly). Thus, Cedrith needs to manage the youth’s emotions between acts of the play.
  • He does this by drawing Judgement’s attention to the existence and mystery of the Miens, as well as an ancient, broken-down war-vessel of Despair, called a Makine, which is being used on stage as a set prop. It’s inactive. Probably.
  • It also turns out that the script being recited beneath this struggle  comprises the most direct source of history in the Lands. The words are originally in the Ancient tongue (which only Judgement can well understand) and they appear to have been penned millennia ago by the heroes themselves.
  • Judgement becomes interested despite himself and agrees to meet with the lead actor of the company, who will be an important supporting character and help to drive the plot forward. Judgement doesn’t like him either, so Cedrith has more work to do, trying to balance that relationship.
Or perhaps… a badger? BTW, Run Away!


Did I succeed? You’d have to gauge for yourself– and now that I’ve showed you my tricks, I bet you wouldn’t be as impressed with the skill. Camouflage never works once you point it out, and your readers will probably catch up to the same old idea if you go to the well too often. Trojan Horse? Score. Trojan Rabbit, not so much. But I cannot tell you how much better this chapter became from the time I first drafted it to its published form. As you might guess, it’s one of my favorites.

{<– Special thanks to my high school friend Bill Michaels for his  fabulous article on making your own Trojan Rabbit. Yeah, camo doesn’t always work…}

Writing Exercise: The Where

Recall that list I had you scrawl back in the first chapter? Let’s pull that out again and scan the whole thing, the “Needs to Know” part as well as the “Doesn’t” part. Identify one or two of them and challenge yourself: WHERE would this kind of information be BEST found in your world? Forget the tale a  moment: if everything in your world existed what would be the most likely source to find the thing you have down on your list? Perhaps a census document, a newspaper, diary, social register. Figure out where it would most logically be found.

Then think about writing a bit of that. Not your story, but a day or two’s edition of the newspaper, or a few entries in that journal, even an encyclopedia article about these things. Put the information in its most natural order, without worrying about whether the reader will be bored by it. INFORM YOURSELF. See where it takes you for a writing session or two, or perhaps when you feel blocked and want a change of pace. Indulge yourself, write in all the patience-burning glory of detail that you like. Later, you can draw on this new “source” and go back to the rules, dribbling out just a little, putting it in the proper context, adding a sense of relevance, and you won’t feel so beholden to “the whole thing” as you might have originally. It IS already written. It’s a new source!

I discovered an important supporting character for my tales in this way. Whenever I think of the big political developments happening in the Lands of Hope, I immediately look to the Kingdom Chronicle which annually registers these developments. Chronicle style is easy for me to imitate, and as I got to know the authors better I could use their unconscious prejudices to leak into the accounts and sometimes even help the reader see where the tale was going. Don’t mistake me, it’s still epic fantasy with a large load of corrections to the default setting on its back. But in smaller excerpts it can of course be efficient. And the better you get to know the entry and the author of it, the more you can become absorbed in finding out more about the latter from the former. Which is camouflage (sshhhh…).

If this all seems somehow dishonest, you’re probably headed in the right direction. Think of it this way: why shouldn’t your writing serve double-duty? We speak of “camouflage” or a “song and dance” and we forget that these things save lives, win battles, and even entertain people. In that tremendous musical Singing in the Rain, camouflage itself is a major theme! They hit on the idea to substitute the heroine’s lovely voice over the harpy’s face. Deep!

I hope you can see that all the preceding advice is pointing in a single direction now. If you’ve mastered the size, placement and context of your world-building you really just have one decision left to make. And it’s a whopper. Next week we conclude this series with The Who.